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AI Insights · Timothy · April 2024

Top 5 Voxel Games on Android in Ecuador - Q1 2024

An overview of the performance of the top 5 voxel games on Android in Ecuador during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Voxel Games on Android in Ecuador - Q1 2024

In the first quarter of 2024, the top 5 voxel games on the Android platform in Ecuador showed intriguing trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.

Minecraft experienced a steady decline in weekly revenue, starting at around $1.1K in early January and dropping to approximately $1K by the end of March. Weekly downloads for this game were minimal, with occasional downloads early in the quarter but none from mid-February onwards. Active users showed a gradual decrease from 44K at the beginning of January to 39K by the end of March.

Blockman Go had a more dynamic quarter. Weekly revenue fluctuated, peaking at $242 in the last week of February. Weekly downloads were strong, starting at 1.3K and peaking at 2.4K in mid-February, before settling around 1.5K to 1.9K towards the end of the quarter. Active users showed a consistent trend, beginning at 14.8K in early January and ending at approximately 15.6K in late March.

Pixel Gun 3D - FPS Shooter saw varied weekly revenue, starting at $109 and ending at $96, with a notable dip and subsequent recovery in the middle of the quarter. The game had a significant spike in weekly downloads, reaching 14.3K in mid-January, but this number tapered off to 2.3K by the end of March. Active users followed a similar pattern, peaking at 47.8K in mid-January before declining to 18.7K by the end of the quarter.

Block Craft 3D: Building Game revealed fluctuating revenue trends, peaking at $139 in early February. Weekly downloads varied significantly, starting at 14.5K, dipping to 8.5K in early February, and then rising to 18.9K by the end of March. Active users remained robust, beginning at 90.8K in early January and increasing to 91.9K by the end of the quarter.

Pokémon Quest showed minimal revenue generation throughout the quarter. Weekly downloads started at 1.1K in early January and gradually declined to around 618 by the end of March. Active users also showed a downward trend, starting at 3.5K and ending at approximately 2.5K.

For more detailed insights on these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024